Qualities of Design: It Works and Itâs Durable
Published on October 13, 2007 (⻠September 23, 2022), filed under Design (RSS feed for all categories).
Attempting to improve my simplified definition of designââdesign revealsââIâd like to point out another important attribute beside functionality, namely durability (or robustness). This means that a designâbe it physical or intangibleâthat works may nonetheless be bad if it breaks quickly or needs frequent updating.
We just need to think of an iPod, a product that is usually considered well-designed, and imagine it broke after a few weeks. Or something industrially designed, an excavator for instance, that doesnât make 100 miles. Or a website that is communicating clearly and converting well but written so poorly that it needs to be refactored each time a new feature is added. Good design, and yet still not good because not robust.
The simplified definition appears to work, and this âextended definitionâ seems to complement it nicely. Although, almost any definition that filters out decoration may work better than popular readings of design.
About Me
Iâm Jens (long: Jens Oliver Meiert), and Iâm a frontend engineering leader and tech author/publisher. Iâve worked as a technical lead for companies like Google and as an engineering manager for companies like Miro, Iâm a contributor to several web standards, and I write and review books for OâReilly and Frontend Dogma.
I love trying things, not only in web development (and engineering management), but also in other areas like philosophy. Here on meiert.com I share some of my experiences and views. (Please be critical, interpret charitably, and give feedback.)
Comments (Closed)
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On October 17, 2007, 3:40 CEST, Stefan Nitzsche said:
Recently I read that the iPod never went through extensive user tests. Do you know if itâs true?
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On October 22, 2007, 21:08 CEST, Clay Newton said:
Maybe with regard to design/art/decoration:
Art is an end in and of itself.
Design is utilitarian; it is a means to an end.
Decoration is pleasurable.With all three of these classes of stuff, there is the good, bad and the ugly.
I donât feel that these 3 classes are comprehensive. For instance:
Artifact is a historical representation of object state.
Definition description of object.Jens, do you think this is a valid extension? If so, what other classes are there?
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